Last reviewed · October 15, 2026

Benchmarks

Published video Elo and a test protocol for interactive world models.

Original testing: pending. The scores below come from Artificial Analysis.

Published video Elo

Artificial Analysis AA-Video-I2V v1.1: image-to-video with audio, rated by blind human preference. Checked October 15, 2026.

Exact tested modelElo95% intervalSamplesSource
MiniMax H3 (768p)11411124–11584,009Artificial Analysis
MiniMax H3 Max11241107–11413,255Artificial Analysis

Scores apply to the listed model and task. The 95% intervals overlap. Compare Elo within the same benchmark; world consistency and interaction latency need separate tests.

Interactive model test protocol

Input latency

Time from an input to the first visible response. Report p50, p95, network conditions, cold starts, and stalls.

Generation & playback

Report generation fps, delivered fps, dropped frames, and playable seconds per elapsed second. Include decoding and transport.

World consistency

Use repeated trials with matched inputs and action scripts. Blind reviewers assess geometry, identity, object permanence, and prompt adherence.

Cost

Record billed duration, warmup, idle charges, and cost per successful run, session hour, and output hour.

Metric definitions

Resolution labels specify native or upscaled output. Frame rates distinguish generated, delivered, and interpolated frames. Throughput depends on hardware and may exclude decoding.

Evaluate action-controlled worlds, prompt-directed video, and 3D generators on separate tasks.

Test template

Record model versions, inputs, hardware, timestamps, billing units, measurements, and output links in the blank template.

Download benchmark template